

Case Study
iOS/Android App
Case Study
Desktop Web
SaaS





UI/UX Design Showcase
Game UI


Case Study
Desktop Web
SaaS


Personal Project
Mobile App
Personal Project
Mobile App UI Kit

Personal Project
Framer Website

Personal Project
Mobile App UI Kit
Art Director
2012-2014
UI Designer
2014-2018
Lead Designer
2018-2020
UX/UI Designer
2020-2025
Led the entire design, from visual branding, web & iOS/Android App, test kit & supplement packaging for Perfeqt, drives more than 10k sales in the EU region.
Being recognized in the credit title for published games like Saints Row , Voxies, First Class Trouble , and The Anacrusis.
Working with many clients, companies, and businesses has shaped me to be better designer by not only care about the products I designed, but also to listen and collaborate rather than just tweaking pixels.
1—Finding the problem
✦ Listen to Users — through interviews, surveys, or analyze feedbacks.
✦ Success Needs to be Measurable — whether it’s smoother user engagement, less friction, or higher conversions.
✦ Align with the Big Picture — talk with stakeholders, does the measurable goals make sense?
2—Does the problem is really a problem?
✦ Ask the Right Questions — Is this a real pain in the ass or just a minor inconvenience? How often does it occur, and how many users does it affect?
✦ Get User Feedback — Sometimes, what seems like a problem might not matter to users. Listening to them helps separate assumptions from reality.
3—Solution Hypothesis
✦ Propose a Testable Idea — Frame the hypothesis like: “If we do X, users will complete XX% faster”.
✦ Prototype and Test — Build a quick prototype to validate the hypothesis through user testing or A/B experiments.
4—Prototype and Validate
✦ Iterate Rapidly — Make quick adjustments based on informal feedback before moving to more formal testing.
✦ Real Users, Real Scenarios — Observe target users interacting with the prototype to identify friction points and validate usability.
✦ Actionable Insights — Measure task success rates, time taken, and user satisfaction from usability tests and refine the solution.
5—Final Design
✦ Collaborative Feedback — Share the final design with developers, stakeholders, and other team members to address feasibility, functionality, and business alignment.
6—Development
✦ Design Consistency Checks — Ensure the implemented design aligns with the style guide.
✦ Functionality Testing — Verify that interactive elements work as intended and provide a smooth user experience.
✦ Proactive Problem-Solving — Anticipate questions by providing detailed documentation, assets, and design rationale upfront.
✦ Bug Reporting — Identify and document any issues for developers to address during the process.
✦ Collaborative Communication— Stay accessible to developers for any clarifications or adjustments.
7—Metrics Analysis
✦ Compare Before and After — Use key performance indicators (KPIs) to evaluate improvements.
✦ Measure the Hypothesis — Analyze data to see if the design achieved the intended goals (e.g., higher task completion, reduced friction).

Your business is growing, and you’re thinking bigger. You think “being online,” is not enough. You need a platform that attracts more customers and drives them to convert smoothly. No friction. No confusion. Just wow. You know you need someone who can brings that into life.
I am available for an online conversation at your convenience to explore potential roles and how I can add value to your organization.

Case Study
iOS/Android App

Case Study
Desktop Web
SaaS






UI/UX Design Showcase
Game UI

Case Study
Desktop Web
SaaS


Personal Project
Mobile App
Personal Project
Mobile App UI Kit

Personal Project
Framer Website

Personal Project
Mobile App UI Kit
Art Director
2012-2014
UI Designer
2014-2018
Lead Designer
2018-2020
UX/UI Designer
2020-2025
Led the entire design, from visual branding, web & iOS/Android App, test kit & supplement packaging for Perfeqt, drives more than 10k sales in the EU region.
Being recognized in the credit title for published games like Saints Row , Voxies, First Class Trouble , and The Anacrusis.
Working with many clients, companies, and businesses has shaped me to be better designer by not only care about the products I designed, but also to listen and collaborate rather than just tweaking pixels.
1—Finding the problem
✦ Listen to Users — through interviews, surveys, or analyze feedbacks.
✦ Success Needs to be Measurable — whether it’s smoother user engagement, less friction, or higher conversions.
✦ Align with the Big Picture — talk with stakeholders, does the measurable goals make sense?
2—Does the problem is really a problem?
✦ Ask the Right Questions — Is this a real pain in the ass or just a minor inconvenience? How often does it occur, and how many users does it affect?
✦ Get User Feedback — Sometimes, what seems like a problem might not matter to users. Listening to them helps separate assumptions from reality.
3—Solution Hypothesis
✦ Propose a Testable Idea — Frame the hypothesis like: “If we do X, users will complete XX% faster”.
✦ Prototype and Test — Build a quick prototype to validate the hypothesis through user testing or A/B experiments.
4—Prototype and Validate
✦ Iterate Rapidly — Make quick adjustments based on informal feedback before moving to more formal testing.
✦ Real Users, Real Scenarios — Observe target users interacting with the prototype to identify friction points and validate usability.
✦ Actionable Insights — Measure task success rates, time taken, and user satisfaction from usability tests and refine the solution.
5—Final Design
✦ Collaborative Feedback — Share the final design with developers, stakeholders, and other team members to address feasibility, functionality, and business alignment.
6—Development
✦ Design Consistency Checks — Ensure the implemented design aligns with the style guide.
✦ Functionality Testing — Verify that interactive elements work as intended and provide a smooth user experience.
✦ Proactive Problem-Solving — Anticipate questions by providing detailed documentation, assets, and design rationale upfront.
✦ Bug Reporting — Identify and document any issues for developers to address during the process.
✦ Collaborative Communication— Stay accessible to developers for any clarifications or adjustments.
7—Metrics Analysis
✦ Compare Before and After — Use key performance indicators (KPIs) to evaluate improvements.
✦ Measure the Hypothesis — Analyze data to see if the design achieved the intended goals (e.g., higher task completion, reduced friction).

Your business is growing, and you’re thinking bigger. You think “being online,” is not enough. You need a platform that attracts more customers and drives them to convert smoothly. No friction. No confusion. Just wow. You know you need someone who can brings that into life.
I am available for an online conversation at your convenience to explore potential roles and how I can add value to your organization.

Case Study
iOS/Android App

Case Study
Desktop Web
SaaS






UI/UX Design Showcase
Game UI

Case Study
Desktop Web
SaaS


Personal Project
Mobile App
Personal Project
Mobile App UI Kit

Personal Project
Framer Website


Personal Project
Mobile App UI Kit
Art Director
2012-2014
UI Designer
2014-2018
Lead Designer
2018-2020
UX/UI Designer
2020-2025
Led the entire design, from visual branding, web & iOS/Android App, test kit & supplement packaging for Perfeqt, drives more than 10k sales in the EU region.
Being recognized in the credit title for published games like Saints Row , Voxies, First Class Trouble , and The Anacrusis.
Working with many clients, companies, and businesses has shaped me to be better designer by not only care about the products I designed, but also to listen and collaborate rather than just tweaking pixels.
1—Finding the problem
✦ Listen to Users — through interviews, surveys, or analyze feedbacks.
✦ Success Needs to be Measurable — whether it’s smoother user engagement, less friction, or higher conversions.
✦ Align with the Big Picture — talk with stakeholders, does the measurable goals make sense?
2—Does the problem is really a problem?
✦ Ask the Right Questions — Is this a real pain in the ass or just a minor inconvenience? How often does it occur, and how many users does it affect?
✦ Get User Feedback — Sometimes, what seems like a problem might not matter to users. Listening to them helps separate assumptions from reality.
3—Solution Hypothesis
✦ Propose a Testable Idea — Frame the hypothesis like: “If we do X, users will complete XX% faster”.
✦ Prototype and Test — Build a quick prototype to validate the hypothesis through user testing or A/B experiments.
4—Prototype and Validate
✦ Iterate Rapidly — Make quick adjustments based on informal feedback before moving to more formal testing.
✦ Real Users, Real Scenarios — Observe target users interacting with the prototype to identify friction points and validate usability.
✦ Actionable Insights — Measure task success rates, time taken, and user satisfaction from usability tests and refine the solution.
5—Final Design
✦ Collaborative Feedback — Share the final design with developers, stakeholders, and other team members to address feasibility, functionality, and business alignment.
6—Development
✦ Design Consistency Checks — Ensure the implemented design aligns with the style guide.
✦ Functionality Testing — Verify that interactive elements work as intended and provide a smooth user experience.
✦ Proactive Problem-Solving — Anticipate questions by providing detailed documentation, assets, and design rationale upfront.
✦ Bug Reporting — Identify and document any issues for developers to address during the process.
✦ Collaborative Communication— Stay accessible to developers for any clarifications or adjustments.
7—Metrics Analysis
✦ Compare Before and After — Use key performance indicators (KPIs) to evaluate improvements.
✦ Measure the Hypothesis — Analyze data to see if the design achieved the intended goals (e.g., higher task completion, reduced friction).

Your business is growing, and you’re thinking bigger. You think “being online,” is not enough. You need a platform that attracts more customers and drives them to convert smoothly. No friction. No confusion. Just wow. You know you need someone who can brings that into life.
I am available for an online conversation at your convenience to explore potential roles and how I can add value to your organization.